![]() Try disable this option and load the game again. There some games that have slowdows when the threaded gpu is on. EX: "Alundra.bin" on "games" folder, "" on "gameguides" folder and " on "covers" folder. * HOW THE FILES MUST BE RENAMED TO MAKE THE GAME GUIDE AND GAME COVERS WORK: Before save the file, remember to set the encoding to "Unicode Big Endian" format. Added a better gameguide with full screen text. Treasure of the deep is the only game i tested that doesn't work with the virtual memory, so i made a option on game profile options to disable this feature. Added ced2911 virtual memory for better speed on games that don't work with dynarec( lode runner, tekken2, brigandine, syphon filter 1). This will fix most sound problems on PAL games. Auto Region detection is always set to on. Fixed some thread gpu problems in games that have some fmv/cg errors when the thread gpu is on( tested Alladin, Vagrant Story, Chrono Cross) as well some games with glitches( Moto Racer). Overall emulation stability is better than sound effects Reverted back to the old spu source code in the new cdr build. A first unnoficial version was made by dreamboy. The emulator was ported by ced2911 that made the first stable release using the last pcsx reloaded soure code. The emulator works very well for me using freestyle 3.0B Revision 483. If you have some troubles to use Pcsxr-360 with more recent versions of freestyle, try use a older version. You can launch the emulator using the freestyle dash. Pcsxr-360 is a emulator that allows you to play psx games(iso, bin/cue, img format) on a rgh/hacked xbox360. It generates a xbox.Since some people still don't know what is this, here's a brief explanation ^^ The xresizer.xex included, allows to resize the screen for those with overscan problems. You can use this online converter: for that. ogg files and copy them to the MUSIC folder. The music will play only if you convert the midis to 22 Khz stereo Vorbis. To make it work, you need to copy the BERMUDA folder from your Bermuda Syndrome CD. I have to say that this game is probably my favourite platformer of all times (far better IMHO than Another World or Flashback) and sadly it didn't get the recognition it deserved. This is a port for the Xbox360 of the Bermuda Syndrome interpreter done by Gregory Montoir ( ) and possible thanks the SDLx libs by lantus and the XBDM plugin by Natelx. It generates an xbox.cfg with these default settings: The xResizer.xex included allows to resize the screen for those with overscan problems. If you are using the 720p videomode, to get a correct aspect ratio for thoseĤ:3 paks, select the menu "Video Options" - "Aspect Ratio" and set it to 4:3. ogg and repack the pak.Īll controls can be remapped using the "Control Options" menu. bor: Unpack the pak, convert the oggs to wav, then use wav2bor with those wavs, rename the final files to. Ogg music isn't played (works but doesn't sound right) so also is disabled. The BGM player doesn't work so, for now, is disabled. This is an OpenBOR port for the Xbox360, possible thanks to the hard work of the OpenBOR and Senile teams, the SDLx libs by lantus and the XBDM plugin by Natelx. OpenBOR360 v3.0 Build 3688 ported by A600
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